Imilla Skate Privacy Policy
Imilla Skate is an iPhone game published by Alvaro Mendoza Sainz ("the developer"). This policy describes that iOS app. It does not describe any other game on this website.
The short version: the game has no account of its own. Your best score and settings stay on the phone. Google AdMob can show banners and interstitials and can use device data, including the advertising identifier if you allow tracking. Apple processes the one-time “Remove Ads” purchase. Unity can receive purchase events. Game Center, if you use it, stores your best score with Apple.
Who is responsible
The developer of Imilla Skate is Alvaro Mendoza Sainz. Privacy questions: privacy@lukappsart.com. Support: support@lukappsart.com. These addresses are published as contact points. This page does not confirm that a test message was delivered to those mailboxes.
The developer does not run an account system or a game server for Imilla Skate. That does not mean no data leaves the phone. Google, Unity, and Apple process data when their services are used, as described below.
What stays on your iPhone
The game stores on the device the best score and the preferences it needs to run, including sound, music, vibration, and other local settings. The developer has no cloud account and no way to recover that local progress if it is lost. Deleting the app removes that local copy. This page does not promise that uninstalling immediately erases every backup or every copy that Apple, Google, or Unity may already hold.
The “Remove Ads” purchase is separate from that local progress. Apple can restore the purchase. The local score cannot be restored by the developer.
You steer by tilting the phone. That tilt is an input processed on the device to control the game. It is not a collection of health data, fitness activity, GPS location, or body-movement data sent to a third party. The reviewed version does not ask for GPS location permission. Any approximate location described below comes from the IP address used by advertising providers, not from the phone’s location services.
The reviewed version does not collect camera images, microphone recordings, contacts, health data, bank card numbers, or precise location for the developer.
Advertising and consent
The game shows banners and interstitials through Google AdMob. It uses Google’s User Messaging Platform (UMP) for the consent messages and choices that apply. UMP and Apple’s tracking permission are different controls.
The in-game privacy options from UMP appear when Google’s SDK decides they are required. This page does not promise that the button is shown to every person in every country.
The ad integrations reviewed for this version can process:
- IP address and an approximate location derived from it.
- Device identifiers, including the Identifier for Advertisers (IDFA) when App Tracking Transparency allows it, and other identifiers such as the Identifier for Vendors (IDFV).
- Information about ads shown and how you interact with them.
- Product interaction, such as opens and interactions the SDK measures.
- Crash, performance, and other diagnostic data.
Those providers use this information to show, measure, and manage ads, and for the other purposes they declare. A purpose declared by Google is not a statement that the developer sends marketing email or runs the developer’s own ad campaigns. No such developer campaigns were found in the reviewed version.
The kind of ad you see, and whether it is personalized, depends on your consent, your tracking choice, and the provider’s rules. This page does not guarantee the same ad experience for everyone.
Google’s disclosures: AdMob data disclosure for iOS, privacy strategies and App Tracking Transparency, UMP in Unity, and Google’s privacy policy. You can also review Google ad settings at adssettings.google.com.
App Tracking Transparency
When iOS has not yet recorded a choice and the system can present the request, the app asks for permission to track before ads are allowed to load. Tracking that requires that permission happens only if you allow it. If you deny it, you can still play.
iOS remembers the choice. The prompt is not shown on every launch. Some accounts and devices restrict whether the prompt can appear.
You can review the choice in Settings → Privacy & Security → Tracking. That system setting is separate from Google’s consent messages.
More choices are on the privacy choices page.
Purchases
The only purchase implemented in the reviewed version is “Remove Ads” (com.imillaskate.game.removeads). It is a one-time, non-consumable purchase. It is not a subscription. The price you pay is the price the App Store shows for your country, currency, and taxes. This page does not promise a single worldwide price.
Apple processes the payment through StoreKit. The developer does not receive your card number or bank account. You can restore the purchase with the Apple Account that bought it.
The purchase is not handled only inside Apple. The reviewed build uses Unity In-App Purchasing 5.4.4 and sends purchase events to Unity Insights even if the Unity Analytics package is not what turns those events on. Turning Unity Analytics off is not, by itself, a statement that those purchase events stop. The events can include:
- The product, price, and currency.
- Transaction identifiers and the receipt or other signed purchase information.
- The vendor identifier for the device (IDFV).
- Purchase stages, such as start, payment, and confirmation.
The observed purpose of that route is purchase analysis. The reviewed version does not validate receipts on a server of the developer, and it does not wait for a response from Insights before unlocking “Remove Ads”.
This page does not invent Unity’s retention periods or an instant-delete switch. Unity describes player data and choices at Unity IAP privacy, the 5.4 privacy overview, and Unity’s game player and app user privacy policy. Those documents also mention services this game does not use. Only the purchase-event route described here was verified for this version.
Purchases are also covered by Apple’s Licensed Application End User License Agreement, unless the store listing says otherwise. Refunds are handled by Apple under its own rules. This page does not promise a refund in every case.
Game Center
Game Center is an optional Apple service. If you use it, the game submits your best score to Apple’s leaderboard. Your Game Center profile or nickname can be shown according to Game Center’s features and your settings. There is no Imilla Skate account, and the developer does not run a server that stores those scores. This integration does not add achievements, daily challenges, or a level ladder.
Apple describes Game Center data at Game Center and privacy.
Sharing a result
If you tap Share on a result, the app prepares an image and text with the score and the run, on the device, and opens the iOS share sheet. You choose where it goes. The developer does not post it for you.
Messages you send to support
If you email support or privacy, the developer receives the address you write from, what you write, and any files you attach. That is data you choose to send. It is not a claim that the developer otherwise receives an account profile from the game.
Keeping and deleting data
You can delete the local score and settings by deleting the app. The developer cannot restore them. The “Remove Ads” purchase remains with your Apple Account and can be restored after you install the app again.
Google, Unity, and Apple keep data under their own policies and for their own periods. The developer does not operate those systems and does not set their retention clocks. To ask about access or deletion of data they hold, use their policies above and write to privacy@lukappsart.com so the developer can point you to the right provider. This page does not promise that the developer can erase a provider’s copy.
You can change your mind about tracking in iOS Settings, and about Google’s ad choices where those controls are available. Withdrawing a choice does not erase data a provider already received, except to the extent that provider’s own process allows.
Age
This policy does not state an age rating and does not claim the app is, or is not, directed to children. The rating on the App Store listing is the one Apple shows for the version you download. This page is not a legal certification.